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We haven't seen a new Bust-A-Move game in a while, but that's OK the old ones are just as addictive as ever. But regardless of which version were to show up on the GBC mini, this is easily the best way to give the little system's multiplayer feature set a brisk workout: 100 stages of manic top-down maze-bombing action. Yeah, it's one of those dual-release games that were all the rage on Game Boy Color (thanks, Pokémon). Not simply a port of the NES Blaster Master, Enemy Below plays more like a remix, rearranging stages and adding new material.īomberman Max: Red Challenger/Blue Champion It includes slick animation, multiple playable characters, and some cutaway sniping sequences for variety. While not as essentially perfect as the original Bionic Commando, this has the benefit of being an actual sequel rather than a remake. This game (1) is great and (2) requires no reading skills to play, meaning there's no reason for Nintendo not to include it on a GBC mini in all regions.
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Nintendo released a color conversion of Balloon Kid exclusive for download kiosk carts in Japan. Now that the latter genre is better understood, I feel this game has a better chance to find an appreciative audience.
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I couldn't even pare it down to 30 titles there's just too much good stuff here.Ī portable adaptation of the PlayStation cult RPG, Azure Dreams combines pat-raising simulation (which were all the rage during the GBC era) with the randomization of the roguelike genre (which definitely were not all the rage). And in case you don't think GBC deserves a chance to shine on its own, here's a prospective Classic Edition game list to prove otherwise. Let's allow Game Boy and Game Boy Color to live their own lives. (I'm doing what I can to help, but I am only one man.) And it's not as though Game Boy is exactly drowning in respect to begin with in fact, I'd say no other platform in history has sold so well yet has a library that remains so poorly explored. Shove two or three different Game Boy family libraries together into a single device and you're giving short shrift to many of those dozens upon dozens of games.
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Most importantly - especially for the purposes of putting together lists of essential software reissues - both platforms had dozens upon dozens of great games worthy of canonization on a Classic Edition system.

Why not extend that same respect to Game Boy? You'd be laughed out of the chatroom for suggesting they were.
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Does that make any those systems one and the same? Of course not. And Wii didn't just play GameCube software, it even had GameCube controller ports. The internals of GB and GBC were quite different. Yes, GBC offered backward compatibility with GB, but DS supported Game Boy Advance games, and 3DS plays DS games. Piling Game Boy and Game Boy Color into a single heap is wrong-headed on many levels sure, they're both called "Game Boy," but if that's the basis of your logic, you might as well consider NES and Super NES the same system. (A few particularly horrific compilations even shoved Game Boy Advance in there.) Please, internet, do not do that. The vast majority of wish lists have lumped together Game Boy and Game Boy Color into a single pile. No, what the Retronauts dream list did that very few other freewheeling list-writers bothered to do was respect the integrity of the original Game Boy. Yes, I overlooked Metroid II and Balloon Kid (despite having recently played both), but I'm going to pretend those were a deliberate oversight, as you'll see below. However, I wish to put forth the claim that our officially published Retronauts list was the best. I wasn't the only one to post a dream list of games Nintendo could include on a Game Boy Classic Edition mini-system after rumors of plans for that very thing began to trickle out last week. Mission control for retronauts former EIC of 1UP.com and taking dapper (and frogs) back from the Nazis.
